HTML5 Tutorial: Canvas is flash without Flash
When you hear about HTML5, some new features cause more excitement than others among web developers. The new canvas element is one of those features. The canvas element is an area you can place on a page and fill with a variety of items, such as: Images, text, graphs, charts, animations, interactive tools, etc…
If you’ve spent any time on the internet, you’re familiar with Flash-based games and web tools. The canvas element is similar, but does not require Flash. Like the new video tag we covered a couple of weeks ago, the canvas takes another step in freeing us from third party plug-ins. It also takes another step in creating a consistent browsing experience across all platforms, including smartphones.
Want to learn how to use the new canvas element? You will find the tutorial in our forums.
If you’ve spent any time on the internet, you’re familiar with Flash-based games and web tools. The canvas element is similar, but does not require Flash. Like the new video tag we covered a couple of weeks ago, the canvas takes another step in freeing us from third party plug-ins. It also takes another step in creating a consistent browsing experience across all platforms, including smartphones.
Want to learn how to use the new canvas element? You will find the tutorial in our forums.
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